Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Support companies are typically very cheap and provide strong bonuses to your divisions. Create an account to follow your favorite communities and start taking part in conversations. This is a community maintained wiki. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Note that your bombers may get targeted by State anti-air . Tactical bomber: Can be outfitted for any role, but is best used as CAS. Air wings can be assigned to various missions. The details pane of that window provides numbers across a long time frame. Once the American airforce is decimated, send in thousands of strat bombers. After all, we're here to explain how to use nukes in HOI4. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). Amazing guide! To make it even better, could you add all plane/tank module names in text as well? 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). Decreased soft attack, hard attack, breakthrough and defense. The biggest drawback of strategics are that conquered land takes ages to rebuild. Aircraft carriers act as additional, floating air bases. Cripple that economy. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. Hearts of Iron 4 division templates: how to manage your forces This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. With the new update (DLC?) That's actually what the US and Britain did prior to D-Day. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. you can target certain structures with your strategic bombers. (this information is out of date the By Blood Alone DLC completely changed air technology). Since intel is are not that good, don't bother building them. New comments cannot be posted and votes cannot be cast. There's probably also a fair bit of LL going on as well. Up to -30% movement speed to enemy divisions. within the strategic region by clicking on the proper button. Are tactical bombers worth it hoi4? Would make it easier to build them. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. That's really useful information. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. This item will only be visible in searches to you, your friends, and admins. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. Tac bombers can fly in from super far away. Too little offensive power is bad, but too low Org/HP is also bad. Heavy fighters are more effective than light fighters in this role. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? Their first unique selling point is their range, which is much higher than CAS aircraft. Is the strat bombers worth it. Does this work ? You will consume fuel and increase the risk of air accidents while running pilot exercises. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. AA inside divisions can reduce this penalty. It can be useful if your competing with the AI for war score as bombing gives a lot of it. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. I agree about that. Only do this if you have plenty of fuel, when not at war. The Air technology research tree is used to unlock and improve different types of aircraft. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. If you spot a mistake then you are welcome to fix it. Press F1 to switch to it if you're using another view. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. Very cost-effective way of killing the enemy navy. For modules, try to get more defense, without compromising range too much. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. +1 I agree with everything you said. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. could you retest it in the arctic? I once trapped virtually the entire British navy in the Mediterranean as Axis France. 66. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. These variants are able to launch from and land on aircraft carriers. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? It may not display this or other websites correctly. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. The auto-repair mechanism also means that bigger wings are better. Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Logistics strike. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. so night bombing is definitely the way to go. on average half as much) but at least one plane always gets shot down. Their lower agility however means that they will struggle against regular fighters. Retweet. Though expensive, they can be well-worth the cost. r/hoi4. The capacity of an air base is shared between allies. from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. Railway guns decrease enemy attack, defense and entrenchment. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. When attacking ships, the probability is [13]. Then invaded, and send in CAS. These apply on the small airframe, since the small airframe is used as CAS. New comments cannot be posted and votes cannot be cast. Redirect page. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. All trademarks are property of their respective owners in the US and other countries. Strategic bombing. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play If you like it, I would very much appreciate if you'd follow me on Spotify. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Press question mark to learn the rest of the keyboard shortcuts. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Professional Officer Corps, earns itself back after 350 army XP. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. Strategic bombers seem useless if you've never been heavily bombed. They get attacked by 91 CAS planes every 8[12] hours. 1. Strats can completely cripple the enemy, but requires a lot of IC. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. See, PDXCON common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. I will not bother to strat bomb an area that I know I can break and take quickly. open.spotify. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. They are state-wide buildings, which may be constructed or repaired at the Construction screen. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. For this reason it is advised to hold air superiority as much as possible. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. Strategic Bombing - Hoi4 MP In A Nutshell - YouTube Design tip: maximize soft attack and breakthrough. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. A port strike mission is an air attack against enemy ships located in a naval base. Valve Corporation. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . Through Officers of the Service Role focus. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. . Scout planes can only contribute up to 20-30% of intel in a given area. Do you think they are as important as CAS aircraft? @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). Air missions - Hearts of Iron 4 Wiki - Paradox Wikis Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. CAS planes. Moving to an allied or enemy province in bad weather or bad terrain. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. Bombs enemy ships. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. With 48 CAS present, the bonus would be +22.2%. For a better experience, please enable JavaScript in your browser before proceeding. the night penalty isn't -50%, as you guessed, but -90%. Is getting strategic bombers worth it? : r/hoi4 - reddit The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. This means it's mostly in the realm of Majors or huge minors like China or Raj. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. Questions, Paradox Create an account to follow your favorite communities and start taking part in conversations. All air stuff is worthless except heavy fighters. Close Air Support. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. The maximum air base level is 10[2], for a maximum of 2,000 aircraft. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. How effective is strategic bombing? : r/hoi4 - reddit Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. They can attack enemy convoys carrying troops. They can perform Close Air Support, Naval Strike, and Port Strike air missions. Light tanks have virtually no armor and a low cost. . Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. Reply. Wings with this mission target enemy ships, both inside and outside of naval battles. Strategic bombing - Hearts of Iron 4 Wiki - Paradox Wikis They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. They are still devastating in multiplayer once you get enough of them. They can perform Air Superiority and Interception air missions. Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. I use them somewhat early one, so that I can then transition to 30 width divisions. Each plane assigned to the attack rolls to hit a target. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. the night *cas* bombing modifier is -90%. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. The effective and hard cap that scout planes can contribute to intel are. Strats can completely cripple the enemy, but requires a lot of IC. Information, Frequently Asked common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. You need a strategic bomber station within range of the target province . From Hearts of Iron 4 Wiki. Breakthrough only needs to be as high as enemy soft attack (per combat width). Overwhelming firepower (Overwhelming Firepower). hoi4 isn't an easy game, people opt to play it . In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. Attacking an enemy province in bad weather or bad terrain. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Bomb the infrastructure behind German lines. Permanent link; Page information; Ad Space Strategic bomber. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. It's a bit of a niche area. This item will only be visible to you, admins, and anyone marked as a creator. It is possible to have a 1940 plane at the start of 1939! No point in destroying factories if they only get shot down and your troops cant push. Steam Community :: Guide :: The Ultimate Guide to Division Templates Nukes help a lot. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. The CAS frontage of a battle can be filled by planes from multiple friendly wings. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. They remain banned on most competitive matches. TACs are great for their versatility. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. on Paradox technology, Legal It can be extremely useful in MP against other players if you can maintain air superiority. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. Destroys enemy trains and supply trucks. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. This page was last edited on 21 February 2023, at 12:35. State anti-air can also reduce air superiority in an air region. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. They may get targeted by naval anti-air. Defending the Soviet Union from invasion? The maximum penalty without doctrine is 35% at 100% air superiority. @jellestuifzand Good idea, I'll do that later! New comments cannot be posted and votes cannot be cast. Various countries have focuses that grant research bonuses for e.g. Oh, and you have to wait. An air wing may be created only if there are sufficient planes and service manpower available. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. If no missions are assigned, air wings will remain idle in their air bases. Port strike. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. Strategic bombers can be fought in the air by fighters. Interactive corporate website. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. You miss 'em when you don't have them, especially multiplayer. Taking the country after that was a breeze. Enabling pilot exercises will disable all other missions. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. They're generally pretty useless. Disrupting enemy support planes (and protect allied support planes). To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Press J to jump to the feed. Averaged over a long time, they will shoot down planes every time they are attacked. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). The colors and interpretation of the colors is listed in the table below. Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. Thus, there is no need to match CAS wing size with combat widths. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. The actual amount is a random value up to that portion (i.e. You are using an out of date browser. you can target certain structures with your strategic bombers. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. Medium tanks have good armor and low cost. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Medium tanks typically offer the best of both worlds. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). Excess breakthrough is useless, but luckily breakthrough is a cheap stat. on Paradox technology, Legal It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. For example, with 60% air superiority the enemy will suffer a 7% penalty to . Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. A new air wing is deployed from the air base screen. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Damage will reduce the capacity the base can hold until repaired. How to use nukes in Hearts of Iron 4 | PCGamesN The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. tacticals & modded aircraft. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. supposedly this was fixed in v1.9.1 in an. But this may only work if their air bases are already close to full capacity. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Up to -35% defense/breakthrough to enemy divisions. Air wings are a group of planes forming an air unit attached to an air base. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). They can perform Port Strike and Naval Strike air missions. Every plane that joins a battle produces 0.0005[13] country air experience. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Tank designs before 1940 are not included; their design should be similar to the designs listed below. They are super expensive and need to be escorted by Fighters to be worth the cost. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. Wings with this mission will participate in land combat throughout the strategic region. Especially if the attack on the region is being carried out by a. I love tac bombers. Is there any data out there about how much damage bombers can do to their targets and how much of an effect that has on the nati9n being bombed? If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. Create an account to follow your favorite communities and start taking part in conversations. In my experience they're a bit pointless. Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient.